ABOUT
You can call me Sally. I'm a passionate artist and designer, focusing not only to make things pretty, but also functional and user-friendly. I love collaborating with people, expanding my vision and learning about anything at all. I have been working as various kinds of artist, exploring gaming, graphic and web design area, illustration, visual development, animation, and songwriting. Being creative makes me happy, and ultimately it makes me happiest to be able to share it with others.
EXPERIENCE
UI ARTIST, 2D GAME ARTIST, ILLUSTRATOR (2016 - 2018)
TINY CO, JAM CITY, SAN FRANCISCO CA
Created assets, mockups, and prototypes for mini-event features on Harry Potter - HogwartsMystery.
Created and maintained UI design for new features on Futurama Worlds of Tomorrow.
Illustrated and created isometric game and animation assets for Family Guy - The Quest for Stuff.
Worked closely with UI/UX Director and Engineers to design user-friendly game flow.
Illustrator, Animator, Visual Development/Concept Artist (2012 - 2013)
Duck Duck Moose Inc, San Mateo, CA
Illustrator on eight award-winning educational apps.
Conceptualized characters and environment, look and feel of the games, helped in designing UI and game flow.
Produced game assets, assisted in creating animations.
2D Artist, UI Artist, Animator (2011 - 2012)
Fierce Wombat Games, San Jose, CA
Designed, created, and animated characters.
Designed UI and produced game assets.
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CONTACT
Drop me a line if you want to work together, or say hi, or want to share links to silly dog pictures.
© 2010 - 2016 SKETCHY STUDIO